Areas

    • Monster level changed from 280–310 to 310–330
    • Level changed from 280 to 310
    • Opens changed from Treant Darkforest Area 2 after 30 clears to Treant Darkforest Area 2 after 10,000 clears
    • Monster rarity changed from Normal to Common
    • Waves
      • −1–5 · 1 Treant · Normal
      • −6–9 · 2 Treants · Normal
      • −10 · 3 Treants · Normal
      • +1 · 2 Treants · Common
      • +2 · 3 Treants · Common
      • +3–5, 7 · 4 Treants · Common
      • +6, 8–9 · 5 Treants · Common
      • +10 · 7 Treants · Common
    • Monster level changed from 310–350 to 340–360
    • Level changed from 310 to 340
    • Opens

      Treant Darkforest Area 3 after 60 clears, Treant Darkforest Area 4 after 120 clears, Treant Darkforest Area 5 after 24015,000 clears

    • Opens after changed from Clear Treant Darkforest Area 1 30 times to Clear Treant Darkforest Area 1 10,000 times
    • Waves
      • −1–5 · 2 Treants · Common
      • −6–10 · 3 Treants · Common
      • +1 · 3 Treants · Common
      • +2 · 4 Treants · Common
      • +3 · 5 Treants · Common
      • +4–5, 8 · 6 Treants · Common
      • +6, 10 · 8 Treants · Common
      • +7, 9 · 7 Treants · Common
    • Monster level changed from 350–390 to 370–385
    • Level changed from 350 to 370
    • Opens changed from — to Treant Darkforest Area 4 after 20,000 clears
    • Opens after changed from Clear Treant Darkforest Area 2 60 times to Clear Treant Darkforest Area 2 15,000 times
    • Waves
      • −1, 3, 5, 8 · 2 Treants · Blue
      • −2, 4, 7, 9 · 3 Treants · Blue
      • −6, 10 · 4 Treants · Blue
      • +1 · 5 Treants · Common
      • +2 · 6 Treants · Common
      • +3 · 7 Treants · Common
      • +4 · 8 Treants · Common
      • +5 · 9 Treants · Common
      • +6 · 5 Treants · Uncommon
      • +7 · 6 Treants · Uncommon
      • +8 · 7 Treants · Uncommon
      • +9 · 8 Treants · Uncommon
      • +10 · 9 Treants · Uncommon
    • Icon changed from to
    • Monster level changed from 390–450 to 390–410
    • Opens changed from Treant Darkforest Area 6 after 480 clears to Treant Darkforest Area 5 after 25,000 clears
    • Opens after changed from Clear Treant Darkforest Area 2 120 times to Clear Treant Darkforest Area 3 20,000 times
    • Waves
      • −1–5, 7–9 · 3 Treants · Yellow
      • −6, 10 · 5 Treants · Yellow
      • +1 · 7 Treants · Common
      • +2, 7 · 8 Treants · Common
      • +3, 8 · 9 Treants · Common
      • +4–6, 9–10 · 10 Treants · Common
    • Icon changed from to
    • Monster level changed from 460–530 to 410–430
    • Level changed from 460 to 410
    • Opens changed from Treant Darkforest Area 6 after 480 clears to Treant Darkforest Area 6 after 30,000 clears
    • Monster rarity changed from Common to Uncommon
    • Opens after changed from Clear Treant Darkforest Area 2 240 times to Clear Treant Darkforest Area 4 25,000 times
    • Waves
      • −1–5 · 1 Treant · Red
      • −6–9 · 2 Treants · Red
      • −10 · 3 Treants · Red
      • +1 · 8 Treants · Uncommon
      • +2 · 7 Treants · Uncommon
      • +3, 9 · 6 Treants · Uncommon
      • +4, 8 · 5 Treants · Uncommon
      • +5, 7 · 4 Treants · Uncommon
      • +6 · 3 Treants · Rare
      • +10 · 7 Treants · Rare
    • Icon changed from to
    • Monster level changed from 540–600 to 435–455
    • Level changed from 540 to 435
    • Opens

      Treant Darkforest Area 7 after 2,000 clears, Treant Darkforest Area 8 after 5,00040,000 clears

    • Opens after

      Clear Treant Darkforest Area 4 480 times, Clear Treant Darkforest Area 5 48030,000 times

    • Waves
      • −1–5 · 1 Treant · Uncommon
      • −6–9 · 2 Treants · Uncommon
      • −10 · 5 Treants · Uncommon
      • +1, 5 · 5 Treants · Uncommon
      • +2–4 · 4 Treants · Uncommon
      • +6 · 9 Treants · Rare
      • +7 · 9 Treants · Uncommon
      • +8–9 · 10 Treants · Uncommon
      • +10 · 10 Treants · Rare
    • Monster level changed from 610–650 to 460–485
    • Level changed from 610 to 460
    • Opens changed from — to Treant Darkforest Area 8 after 50,000 clears
    • Opens after changed from Clear Treant Darkforest Area 6 2,000 times to Clear Treant Darkforest Area 6 40,000 times
    • Waves
      • −1–10 · 1 Treant · Green
      • +1 · 9 Treants · Common
      • +2 · 10 Treants · Common
      • +3 · 11 Treants · Common
      • +4 · 12 Treants · Uncommon
      • +5 · 13 Treants · Uncommon
      • +6 · 14 Treants · Uncommon
      • +7–10 · 15 Treants · Rare
    • Icon changed from to
    • Monster level changed from 650–700 to 485–505
    • Level changed from 650 to 485
    • Opens after changed from Clear Treant Darkforest Area 6 5,000 times to Clear Treant Darkforest Area 7 50,000 times
    • Waves
      • −1–5, 7–9 · 1 Treant · Purple
      • −6 · 2 Treants · Purple
      • −10 · 3 Treants · Purple
      • +1–3 · 10 Treants · Common
      • +4–5 · 10 Treants · Uncommon
      • +6–8 · 10 Treants · Green
      • +9–10 · 10 Treants · Purple
    • Icon changed from to

Equipment

Monsters

  1. Changed Bat
    • Each colour
      • −Normal · ×1.25 · Monster Fluid · 0.1% · Physical
      • −Blue · ×1.5625 · Frost Shard · 0.1% · Physical
      • −Yellow · ×1.5625 · Lightning Shard · 0.1% · Physical
      • −Red · ×1.875 · Flame Shard · 0.1% · Physical
      • −Green · ×3.125 · Nature Shard · 0.1% · Physical
      • −Purple · ×3.75 · Poison Shard · 0.1% · Physical
      • −Boss · ×12.5 · Black Pearl · 0.1% · Physical
      • −Metal · ×625 · Black Pearl · 0.1% · Physical
      • +Normal · ×1.35 · Monster Fluid · 0.1% · Physical
      • +Blue · ×1.6875 · Frost Shard · 0.1% · Physical
      • +Yellow · ×1.6875 · Lightning Shard · 0.1% · Physical
      • +Red · ×2.025 · Flame Shard · 0.1% · Physical
      • +Green · ×3.375 · Nature Shard · 0.1% · Physical
      • +Purple · ×4.05 · Poison Shard · 0.1% · Physical
      • +Boss · ×13.5 · Black Pearl · 0.1% · Physical
      • +Metal · ×675 · Black Pearl · 0.1% · Physical
    • EXP and gold changed from ×1.25 to ×1.35
    • Each colour
      • −Normal · ×1.75 · Monster Fluid · 0.1% · Physical
      • −Blue · ×2.1875 · Frost Shard · 0.1% · Ice
      • −Yellow · ×2.1875 · Lightning Shard · 0.1% · Physical
      • −Red · ×2.625 · Flame Shard · 0.1% · Fire
      • −Green · ×4.375 · Nature Shard · 0.1% · Physical
      • −Purple · ×5.25 · Poison Shard · 0.1% · Dark
      • −Boss · ×17.5 · Black Pearl · 0.1% · Physical
      • −Metal · ×875 · Black Pearl · 0.1% · Physical
      • +Normal · ×2.35 · Monster Fluid · 0.1% · Physical
      • +Blue · ×2.9375 · Frost Shard · 0.1% · Ice
      • +Yellow · ×2.9375 · Lightning Shard · 0.1% · Physical
      • +Red · ×3.525 · Flame Shard · 0.1% · Fire
      • +Green · ×5.875 · Nature Shard · 0.1% · Physical
      • +Purple · ×7.05 · Poison Shard · 0.1% · Dark
      • +Boss · ×23.5 · Black Pearl · 0.1% · Physical
      • +Metal · ×1175 · Black Pearl · 0.1% · Physical
    • EXP and gold changed from ×1.75 to ×2.35
  2. Changed Fairy
    • Each colour
      • −Normal · ×1.35 · Monster Fluid · 0.1% · Fire
      • −Blue · ×1.6875 · Frost Shard · 0.1% · Ice
      • −Yellow · ×1.6875 · Lightning Shard · 0.1% · Thunder
      • −Red · ×2.025 · Flame Shard · 0.1% · Fire
      • −Green · ×3.375 · Nature Shard · 0.1% · Light
      • −Purple · ×4.05 · Poison Shard · 0.1% · Dark
      • −Boss · ×13.5 · Black Pearl · 0.1% · Dark
      • −Metal · ×675 · Black Pearl · 0.1% · Physical
      • +Normal · ×1.5 · Monster Fluid · 0.1% · Fire
      • +Blue · ×1.875 · Frost Shard · 0.1% · Ice
      • +Yellow · ×1.875 · Lightning Shard · 0.1% · Thunder
      • +Red · ×2.25 · Flame Shard · 0.1% · Fire
      • +Green · ×3.75 · Nature Shard · 0.1% · Light
      • +Purple · ×4.5 · Poison Shard · 0.1% · Dark
      • +Boss · ×15 · Black Pearl · 0.1% · Dark
      • +Metal · ×750 · Black Pearl · 0.1% · Physical
    • EXP and gold changed from ×1.35 to ×1.5
    • Each colour
      • −Normal · ×2.25 · Monster Fluid · 0.1% · Fire
      • −Blue · ×2.8125 · Frost Shard · 0.1% · Fire
      • −Yellow · ×2.8125 · Lightning Shard · 0.1% · Fire
      • −Red · ×3.375 · Flame Shard · 0.1% · Fire
      • −Green · ×5.625 · Nature Shard · 0.1% · Fire
      • −Purple · ×6.75 · Poison Shard · 0.1% · Fire
      • −Boss · ×22.5 · Black Pearl · 0.1% · Fire
      • −Metal · ×1125 · Black Pearl · 0.1% · Physical
      • +Normal · ×3.5 · Monster Fluid · 0.1% · Ice
      • +Blue · ×4.375 · Frost Shard · 0.1% · Ice
      • +Yellow · ×4.375 · Lightning Shard · 0.1% · Thunder
      • +Red · ×5.25 · Flame Shard · 0.1% · Fire
      • +Green · ×8.75 · Nature Shard · 0.1% · Light
      • +Purple · ×10.5 · Poison Shard · 0.1% · Dark
      • +Boss · ×35 · Black Pearl · 0.1% · Fire
      • +Metal · ×1750 · Black Pearl · 0.1% · Physical
    • EXP and gold changed from ×2.25 to ×3.5
  3. Changed Fox
    • Each colour
      • −Normal · ×1.5 · Monster Fluid · 0.1% · Thunder
      • −Blue · ×1.875 · Frost Shard · 0.1% · Physical
      • −Yellow · ×1.875 · Lightning Shard · 0.1% · Thunder
      • −Red · ×2.25 · Flame Shard · 0.1% · Physical
      • −Green · ×3.75 · Nature Shard · 0.1% · Light
      • −Purple · ×4.5 · Poison Shard · 0.1% · Physical
      • −Boss · ×15 · Black Pearl · 0.1% · Thunder
      • −Metal · ×750 · Black Pearl · 0.1% · Physical
      • +Normal · ×1.75 · Monster Fluid · 0.1% · Thunder
      • +Blue · ×2.1875 · Frost Shard · 0.1% · Physical
      • +Yellow · ×2.1875 · Lightning Shard · 0.1% · Thunder
      • +Red · ×2.625 · Flame Shard · 0.1% · Physical
      • +Green · ×4.375 · Nature Shard · 0.1% · Light
      • +Purple · ×5.25 · Poison Shard · 0.1% · Physical
      • +Boss · ×17.5 · Black Pearl · 0.1% · Thunder
      • +Metal · ×875 · Black Pearl · 0.1% · Physical
    • EXP and gold changed from ×1.5 to ×1.75
  4. Changed Treant
    • Each colour
      • −Normal · ×2 · Monster Fluid · 0.1% · Physical
      • −Blue · ×2.5 · Frost Shard · 0.1% · Ice
      • −Yellow · ×2.5 · Lightning Shard · 0.1% · Physical
      • −Red · ×3 · Flame Shard · 0.1% · Fire
      • −Green · ×5 · Nature Shard · 0.1% · Physical
      • −Purple · ×6 · Poison Shard · 0.1% · Dark
      • −Boss · ×20 · Black Pearl · 0.1% · Physical
      • −Metal · ×1000 · Black Pearl · 0.1% · Physical
      • +Normal · ×3 · Monster Fluid · 0.1% · Physical
      • +Blue · ×3.75 · Frost Shard · 0.1% · Physical
      • +Yellow · ×3.75 · Lightning Shard · 0.1% · Physical
      • +Red · ×4.5 · Flame Shard · 0.1% · Physical
      • +Green · ×7.5 · Nature Shard · 0.1% · Physical
      • +Purple · ×9 · Poison Shard · 0.1% · Physical
      • +Boss · ×30 · Black Pearl · 0.1% · Physical
      • +Metal · ×1500 · Black Pearl · 0.1% · Physical
    • EXP and gold changed from ×2 to ×3
    • As a pet
      • −Normal · Can’t be caught · Stay tuned for future updates!
      • −Blue · Can’t be caught · Stay tuned for future updates!
      • −Red · Can’t be caught · Stay tuned for future updates!
      • −Green · Can’t be caught · Stay tuned for future updates!
      • −Purple · Can’t be caught · Stay tuned for future updates!
      • +Normal · Can’t be caught · Upgrade's Available Queue + 5 Right-Click on an upgrade to assign Queue, while Shift + Right-Click to remove Queue
      • +Blue · Can’t be caught · Automatically start and claim expeditions
      • +Red · Can’t be caught · Automatically swap equipped traps for the traps corresponding to the current area monsters if in inventory (except for locked items)
      • +Green · Can’t be caught · Automatically use Proficiency Scrolls for equipped items if you have purchased [Smart Use of Proficiency Scroll] in Epic Store
      • +Purple · Can’t be caught · Enable Auto Rebirth Tier 3 (Needs Normal Fairy Active)
    • Resistances
      • −Normal · -20% · 0% · 0% · -50% · 50%
      • −Blue · -60% · 60% · 0% · -50% · 50%
      • −Yellow · -20% · 0% · 0% · -50% · 50%
      • −Red · 40% · -60% · 0% · -50% · 50%
      • −Green · -20% · 0% · 0% · -50% · 50%
      • −Purple · -20% · 0% · 0% · -100% · 90%
      • −Boss · 0% · 0% · 0% · 0% · 0%
      • +Normal · -25% · 20% · 20% · -25% · 80%
      • +Blue · -25% · 20% · 20% · -25% · 80%
      • +Yellow · -25% · 20% · 20% · -25% · 80%
      • +Red · -25% · 20% · 20% · -25% · 80%
      • +Green · -25% · 20% · 20% · -25% · 80%
      • +Purple · -25% · 20% · 20% · -25% · 90%
      • +Boss · 0% · 50% · 50% · 0% · 90%
    • Base stats
      • −Normal · 7.5 · 0.5 · 2.5 · 0 · 0 · 5
      • −Blue · 15 · 0 · 1 · 0 · 2.5 · 5
      • −Yellow · 10 · 0.75 · 0 · 2.5 · 0 · 7.5
      • −Red · 15 · 0 · 1.5 · 0 · 2.5 · 2.5
      • −Green · 20 · 1 · 0 · 5 · 0 · 10
      • −Purple · 30 · 0 · 3 · 0 · 5 · 2.5
      • −Boss · 150 · 3.75 · 0 · 20 · 20 · 5
      • +Normal · 50 · 0.75 · 0 · 40 · 40 · 2
      • +Blue · 100 · 1 · 0 · 40 · 40 · 2
      • +Yellow · 50 · 0.75 · 0 · 40 · 40 · 3
      • +Red · 100 · 1.5 · 0 · 40 · 40 · 1.25
      • +Green · 150 · 1 · 0 · 100 · 100 · 3
      • +Purple · 250 · 3 · 0 · 100 · 100 · 1.25
      • +Boss · 1,000 · 3 · 0 · 100 · 100 · 2.5
  5. Changed Unicorn
    • Each colour
      • −Normal · ×2.5 · Monster Fluid · 0.1% · Physical
      • −Blue · ×3.125 · Frost Shard · 0.1% · Ice
      • −Yellow · ×3.125 · Lightning Shard · 0.1% · Physical
      • −Red · ×3.75 · Flame Shard · 0.1% · Fire
      • −Green · ×6.25 · Nature Shard · 0.1% · Physical
      • −Purple · ×7.5 · Poison Shard · 0.1% · Dark
      • −Boss · ×25 · Black Pearl · 0.1% · Physical
      • −Metal · ×1250 · Black Pearl · 0.1% · Physical
      • +Normal · ×5 · Monster Fluid · 0.1% · Physical
      • +Blue · ×6.25 · Frost Shard · 0.1% · Ice
      • +Yellow · ×6.25 · Lightning Shard · 0.1% · Physical
      • +Red · ×7.5 · Flame Shard · 0.1% · Fire
      • +Green · ×12.5 · Nature Shard · 0.1% · Physical
      • +Purple · ×15 · Poison Shard · 0.1% · Dark
      • +Boss · ×50 · Black Pearl · 0.1% · Physical
      • +Metal · ×2500 · Black Pearl · 0.1% · Physical
    • EXP and gold changed from ×2.5 to ×5

Enchanting and forging

    • Get it

      Crafted, from Blacksmith rank 2 Challenge rewards First clears of some dungeons Swarms

Quests

    • Needs hero level changed from 350 to 420
    • Reward changed from — to 150,000 gold
    • Reward changed from 1 Black Pearl to 500,000 gold, 1 Black Pearl
    • Reward changed from — to 1,000,000 gold
    • Reward changed from — to 20,000 gold
  1. Changed Fox Town
    • Reward changed from — to 100,000 gold
  2. Changed Heresy
    • Goal changed from Defeat 100,000 Red Devilfish to Defeat 10,000 Blue Devilfish
    • Game id changed from GeneralQuest_DefeatRedDevilFish to GeneralQuest_DefeatBlueDevilFish
    • Reward changed from — to 200,000 gold
    • Goal changed from Capture 1,000 Purple Fox to Capture 100 Purple Fox
    • Reward changed from — to 750,000 gold
    • Reward changed from — to 50,000 gold
    • Description

      Congraturations!Congratulations! After World Ascension, every area of…

Town

    • Bonuses
      • +Rank 1 · Unlock the 2nd Expedition Pet Slot
      • +Rank 2 · Unlock the 3rd Expedition Pet Slot
    • Each level adds changed from — to Expedition Speed + 0.5% each level
    • Ranks
      • −1 · 10 Ectoplasm
      • −2 · 50 Ectoplasm 50 Void Egg
      • −3 · 200 Ectoplasm 50 Void Egg 50 Stardust
      • −4 · 4 Black Pearl 2,000 Ectoplasm 500 Void Egg 500 Stardust
      • −5 · 20 Black Pearl 20,000 Ectoplasm 5,000 Void Egg 5,000 Stardust
      • +1 · 10 Ectoplasm · Total Expedition Time: 3 days
      • +2 · 50 Ectoplasm 50 Void Egg · Total Expedition Time: 10 days
      • +3 · 200 Ectoplasm 50 Void Egg 50 Stardust · Stay tuned for future updates!
      • +4 · 4 Black Pearl 2,000 Ectoplasm 500 Void Egg 500 Stardust · Stay tuned for future updates!
      • +5 · 20 Black Pearl 20,000 Ectoplasm 5,000 Void Egg 5,000 Stardust · Stay tuned for future updates!
    • Research
      • +Stone · Expedition Reward Amount
      • +Crystal · Expedition EXP Gain
      • +Leaf · Expedition Pet EXP Gain
    • Bonuses
      • +Level 5 · Mysterious Water Gain + 0.05 / sec
      • +Level 10 · Max Mysterious Water Cap + 100
      • +Level 15 · Utility Inventory Slot + 5
      • +Level 20 · Increase Sell Price in Shop
      • +Level 25 · Purification's Max Level + 50
      • +Level 30 · Mysterious Water Gain + 0.05 / sec
      • +Level 35 · Utility Inventory Slot + 5
      • +Level 40 · Max Mysterious Water Cap + 150
      • +Level 50 · Purification's Max Level + 100
      • +Level 55 · Increase Sell Price in Shop
      • +Level 60 · Max Mysterious Water Cap + 250
      • +Level 65 · Utility Inventory Slot + 10
      • +Level 70 · Purification's Max Level + 300
      • +Level 75 · Water Preservation's Max Level + 5
      • +Level 80 · Unlock Monster Fluid in Shop
      • +Level 85 · Max Mysterious Water Cap + 500
      • +Level 100 · Unlock Rare Materials in Shop
      • +Rank 1 · Unlock new Catalyst
      • +Rank 2 · Unlock new Catalyst
      • +Rank 3 · Unlock new Catalyst
      • +Rank 4 · Unlock new Catalyst
      • +Rank 5 · Unlock new Catalyst
    • Each level adds changed from — to Shop Material's Max Stock # + 1 each level
    • Ranks
      • −1 · 2 Slime Ball
      • −2 · 20 Mana Seed
      • −3 · 20 Unmelting Ice 20 Eternal Flame 20 Ancient Battery
      • −4 · 1 Black Pearl 100 Ectoplasm
      • −5 · 5 Black Pearl 500 Stardust
      • +1 · 2 Slime Ball · Expand Mysterious Water Cap to 30
      • +2 · 20 Mana Seed · Expand Mysterious Water Cap to 120
      • +3 · 20 Unmelting Ice 20 Eternal Flame 20 Ancient Battery · Expand Mysterious Water Cap to 200
      • +4 · 1 Black Pearl 100 Ectoplasm · Expand Mysterious Water Cap to 350
      • +5 · 5 Black Pearl 500 Stardust · Expand Mysterious Water Cap to 500
    • Research
      • +Stone · Mysterious Water Gain
      • +Crystal · Essence Conversion Rate
      • +Leaf · Max Mysterious Water Cap
    • Bonuses
      • +Level 5 · Enable to convert Town Materials in Shop
      • +Level 15 · Converted Town Material Gain + 1
      • +Level 25 · Unlock new convertable Town Materials
      • +Level 35 · Converted Town Material Gain + 1
      • +Level 45 · Converted Town Material Gain + 1
      • +Level 55 · Unlock new convertable Town Materials
      • +Level 65 · Converted Town Material Gain + 1
      • +Level 75 · Converted Town Material Gain + 1
      • +Level 85 · Unlock new convertable Town Materials
      • +Level 95 · Converted Town Material Gain + 2
      • +Level 100 · Converted Town Material Gain + 2
      • +Rank 1 · Researchable # +
      • +Rank 2 · Researchable # +
      • +Rank 3 · Researchable # +
      • +Rank 4 · Researchable # +
      • +Rank 5 · Researchable # +
    • Each level adds changed from — to Research Power + 5% each level
    • Research
      • +Stone · Stone Research Power
      • +Crystal · Crystal Research Power
      • +Leaf · Leaf Research Power
    • Bonuses
      • +Level 5 · Unlock a new Dictionary Upgrade
      • +Level 10 · Equipment Inventory Slot + 10
      • +Level 15 · Auto-Disassemble Equipment Slot + 10
      • +Level 20 · Enable to craft Common EQ in Dictionary
      • +Level 25 · Enchant Inventory Slot + 3
      • +Level 30 · Equipment Inventory Slot + 10
      • +Level 40 · Enable to craft Uncommon EQ in Dictionary
      • +Level 45 · Enchant Inventory Slot + 3
      • +Level 50 · Unlock a new Dictionary Upgrade
      • +Level 60 · Equipment Inventory Slot + 10
      • +Level 70 · Enable to craft Rare EQ in Dictionary
      • +Level 75 · Enchant Inventory Slot + 5
      • +Level 80 · Unlock a new Dictionary Upgrade
      • +Level 90 · Enable to craft Super Rare EQ in Dictionary
      • +Level 100 · Enable to craft Epic EQ in Dictionary
      • +Rank 1 · Unlock [Craft] in Lab tab
      • +Rank 2 · Unlock new craftable Scrolls
      • +Rank 3 · Unlock new craftable Scrolls
      • +Rank 4 · Unlock new craftable Scrolls
      • +Rank 5 · Unlock new craftable Scrolls
    • Each level adds changed from — to Equipment's Effect + 0.5% each level
    • Ranks
      • −1 · 50 Slime Ball
      • −2 · 500 Slime Ball 10 Ancient Battery
      • −3 · 1,000 Slime Ball 50 Ancient Battery
      • −4 · 2 Black Pearl 5,000 Slime Ball 100 Ancient Battery
      • −5 · 10 Black Pearl 10,000 Slime Ball 1,000 Ancient Battery
      • +1 · 50 Slime Ball · Dictionary Point Gained: 20
      • +2 · 500 Slime Ball 10 Ancient Battery · Dictionary Point Gained: 100
      • +3 · 1,000 Slime Ball 50 Ancient Battery · Dictionary Point Gained: 250
      • +4 · 2 Black Pearl 5,000 Slime Ball 100 Ancient Battery · Dictionary Point Gained: 1500
      • +5 · 10 Black Pearl 10,000 Slime Ball 1,000 Ancient Battery · Dictionary Point Gained: 10000
    • Research
      • +Stone · Auto-Disassemble EQ Slot
      • +Crystal · Material Gain on Disassembling EQ
      • +Leaf · Cost of crafting
    • Bonuses
      • +Level 5 · Opens Magicslime City, and Magical Cloth in the Shop
      • +Level 10 · Opens Spider Maze, and Spider Silk in the Shop
      • +Level 20 · Opens Bat Cave, and Bat Wing in the Shop
      • +Level 30 · Opens Fairy Garden, and Fairy Dust in the Shop
      • +Level 40 · Portal Orb Gain from Daily Quest + 1
      • +Level 45 · Opens Fox Shrine, and Fox Tail in the Shop
      • +Level 55 · Opens Devilfish Lake, and Fish Scales in the Shop
      • +Level 60 · Portal Orb Gain from Daily Quest + 1
      • +Level 65 · Opens Treant Darkforest, and Carved Branch in the Shop
      • +Level 75 · Opens Flametiger Volcano, and Thick Fur in the Shop
      • +Level 80 · Portal Orb Gain from Daily Quest + 1
      • +Level 85 · Opens Unicorn Island, and Unicorn Horn in the Shop
      • +Level 90 · Portal Orb Gain from Daily Quest + 1
      • +Rank 1 · Unlock new Cartographer Daily Quest
      • +Rank 2 · Unlock new Cartographer Daily Quest
      • +Rank 3 · Unlock new Cartographer Daily Quest
      • +Rank 4 · Unlock new Cartographer Daily Quest
      • +Rank 5 · Unlock new Cartographer Daily Quest
    • Each level adds changed from — to Gold Gain + 5% each level
    • Ranks
      • −1 · 10 Monster Fluid
      • −2 · 50 Monster Fluid
      • −3 · 250 Monster Fluid 50 Eternal Flame
      • −4 · 1 Black Pearl 1,000 Monster Fluid 500 Eternal Flame
      • −5 · 5 Black Pearl 5,000 Monster Fluid 5,000 Eternal Flame
      • +1 · 10 Monster Fluid · Clear Slime Village Area 5
      • +2 · 50 Monster Fluid · Clear Magicslime City Dungeon 3
      • +3 · 250 Monster Fluid 50 Eternal Flame · Clear Bat Cave Dungeon 2
      • +4 · 1 Black Pearl 1,000 Monster Fluid 500 Eternal Flame · Clear Fairy Garden Dungeon 4
      • +5 · 5 Black Pearl 5,000 Monster Fluid 5,000 Eternal Flame · Stay tuned for future updates!
    • Research
      • +Stone · Dungeon's Time Limit
      • +Crystal · Field Debuff effect
      • +Leaf · Town Material Gain from clearing areas
  1. Changed Dojo
    • Ranks
      • −1 · 10 Ectoplasm
      • −2 · 50 Ectoplasm 50 Void Egg
      • −3 · 50 Ectoplasm 200 Void Egg 50 Stardust
      • −4 · 4 Black Pearl 500 Ectoplasm 2,000 Void Egg 500 Stardust
      • −5 · 20 Black Pearl 5,000 Ectoplasm 20,000 Void Egg 5,000 Stardust
      • +1 · 10 Ectoplasm · Stay tuned for future updates!
      • +2 · 50 Ectoplasm 50 Void Egg · Stay tuned for future updates!
      • +3 · 50 Ectoplasm 200 Void Egg 50 Stardust · Stay tuned for future updates!
      • +4 · 4 Black Pearl 500 Ectoplasm 2,000 Void Egg 500 Stardust · Stay tuned for future updates!
      • +5 · 20 Black Pearl 5,000 Ectoplasm 20,000 Void Egg 5,000 Stardust · Stay tuned for future updates!
    • Bonuses
      • +Level 5 · Unlock Handicapped [Mystic Arena 2F]
      • +Level 10 · Unlock Lv +100 Challenge Boss
      • +Level 15 · Unlock Handicapped [Mystic Arena 3F]
      • +Level 25 · Unlock Handicapped [Mystic Arena 4F]
      • +Level 30 · Unlock Lv +200 Challenge Boss
      • +Level 35 · Unlock Handicapped [Mystic Arena 5F]
      • +Level 45 · Unlock Handicapped [Mystic Arena 6F]
      • +Level 50 · Unlock Lv +300 Challenge Boss
      • +Level 55 · Unlock Handicapped [Mystic Arena 7F]
      • +Rank 1 · Unlock Handicapped Challenge
    • Each level adds changed from — to Damage to Challenge Boss + 2.5% each level
    • Ranks
      • −4 · 3 Black Pearl 5,000 Unmelting Ice 500 Ectoplasm
      • −5 · 15 Black Pearl 10,000 Unmelting Ice 2,000 Ectoplasm
      • +4 · 3 Black Pearl 5,000 Unmelting Ice 500 Ectoplasm · Stay tuned for future updates!
      • +5 · 15 Black Pearl 10,000 Unmelting Ice 2,000 Ectoplasm · Stay tuned for future updates!
    • Research
      • +Stone · Equipment Inventory Slot
      • +Crystal · Handicapped Challenge's Passive Stats Reward
      • +Leaf · Alchemy Point Gain
    • Bonuses
      • +Level 5 · Slime Coin Efficiency 0.050%
      • +Level 10 · Gold Gain + 10%
      • +Level 15 · Slime Coin Efficiency 0.075%
      • +Level 20 · Gold Gain + 20%
      • +Level 25 · Slime Coin Efficiency 0.100%
      • +Level 30 · Gold Gain + 30%
      • +Level 35 · Slime Coin Efficiency 0.150%
      • +Level 40 · Gold Gain + 40%
      • +Level 45 · Slime Coin Efficiency 0.200%
      • +Level 50 · Gold Gain + 50%
      • +Level 55 · Slime Coin Efficiency 0.250%
      • +Level 60 · Gold Gain + 75%
      • +Level 65 · Slime Coin Efficiency 0.300%
      • +Level 70 · Gold Gain + 100%
      • +Level 80 · Slime Coin Efficiency 0.500%
      • +Rank 1 · Unlock Slime Bank in Upgrade tab
      • +Rank 2 · Unlock new Slime Bank upgrades
      • +Rank 3 · Unlock new Slime Bank upgrades
      • +Rank 4 · Unlock new Slime Bank upgrades
      • +Rank 5 · Unlock new Slime Bank upgrades
    • Each level adds changed from — to Slime Coin Gain + 1% each level
    • Ranks
      • −1 · 200 Slime Ball
      • −2 · 500 Slime Ball
      • −3 · 5,000 Slime Ball
      • −4 · 3 Black Pearl 50,000 Slime Ball
      • −5 · 15 Black Pearl 500,000 Slime Ball
      • +1 · 200 Slime Ball · Captured Slimes: 50
      • +2 · 500 Slime Ball · Captured Slimes: 500
      • +3 · 5,000 Slime Ball · Captured Slimes: 5000
      • +4 · 3 Black Pearl 50,000 Slime Ball · Captured Slimes: 50000
      • +5 · 15 Black Pearl 500,000 Slime Ball · Captured Slimes: 500000
    • Research
      • +Stone · Grants interest on currently held Slime Coin every 10 minutes
      • +Crystal · Restock amount of materials in Shop
      • +Leaf · Slime Coin Cap
    • Bonuses
      • +Level 5 · Guild EXP Gain + 10%
      • +Level 10 · Skill Prof. Gain from Global Slot + 20%
      • +Level 15 · Gold Cap + 50%
      • +Level 20 · Town Material Gain + 50%
      • +Level 25 · Unlock new Epic Coin Daily Quest
      • +Level 30 · Skill Prof. Gain from Global Slot + 30%
      • +Level 35 · Gold Cap + 100%
      • +Level 40 · Town Material Gain + 50%
      • +Level 45 · Gold Cap + 200%
      • +Level 50 · Guild EXP Gain + 20%
      • +Level 55 · Gold Cap + 300%
      • +Level 60 · Town Material Gain + 100%
      • +Level 70 · Skill Prof. Gain from Global Slot + 50%
      • +Level 80 · Town Material Gain + 100%
      • +Rank 1 · Max Rank for all other buildings to 1
      • +Rank 2 · Max Rank for all other buildings to 2
      • +Rank 3 · Max Rank for all other buildings to 3
      • +Rank 4 · Max Rank for all other buildings to 4
      • +Rank 5 · Max Rank for all other buildings to 5
    • Each level adds changed from — to EXP Gain + 5% each level
    • Ranks
      • −2 · 50 Slime Ball 10 Mana Seed
      • −3 · 300 Slime Ball 300 Mana Seed
      • −4 · 1 Black Pearl 10,000 Slime Ball 5,000 Mana Seed
      • −5 · 5 Black Pearl 500,000 Slime Ball 100,000 Mana Seed
      • +1 · Guild Level 5
      • +2 · 50 Slime Ball 10 Mana Seed · Guild Level 20
      • +3 · 300 Slime Ball 300 Mana Seed · Guild Level 40
      • +4 · 1 Black Pearl 10,000 Slime Ball 5,000 Mana Seed · Guild Level 65
      • +5 · 5 Black Pearl 500,000 Slime Ball 100,000 Mana Seed · Guild Level 100
    • Research
      • +Stone · Resource Gain
      • +Crystal · Gold Cap
      • +Leaf · Cost of all building levels
  2. Changed Tavern
    • Ranks
      • −1 · 10 Ectoplasm
      • −2 · 50 Ectoplasm 50 Void Egg
      • −3 · 50 Ectoplasm 50 Void Egg 200 Stardust
      • −4 · 4 Black Pearl 500 Ectoplasm 500 Void Egg 2,000 Stardust
      • −5 · 20 Black Pearl 5,000 Ectoplasm 5,000 Void Egg 20,000 Stardust
      • +1 · 10 Ectoplasm · Stay tuned for future updates!
      • +2 · 50 Ectoplasm 50 Void Egg · Stay tuned for future updates!
      • +3 · 50 Ectoplasm 50 Void Egg 200 Stardust · Stay tuned for future updates!
      • +4 · 4 Black Pearl 500 Ectoplasm 500 Void Egg 2,000 Stardust · Stay tuned for future updates!
      • +5 · 20 Black Pearl 5,000 Ectoplasm 5,000 Void Egg 20,000 Stardust · Stay tuned for future updates!
  3. Changed Temple
    • Bonuses
      • +Level 10 · Unlock new Blessing in Shop
      • +Level 20 · Unlock new Blessing in Shop
      • +Level 30 · Unlock new Blessing in Shop
      • +Level 40 · Increase Blessing's Available # + 1
      • +Level 50 · Unlock new Blessing in Shop
      • +Level 60 · Unlock new Blessing in Shop
      • +Level 70 · Increase Blessing's Available # + 1
      • +Level 80 · Unlock new Blessing in Shop
      • +Level 90 · Unlock new Blessing in Shop
      • +Rank 1 · Unlock Tier 2 Rebirth
      • +Rank 2 · Unlock Tier 3 Rebirth
      • +Rank 3 · Unlock Tier 4 Rebirth
      • +Rank 4 · Unlock Tier 5 Rebirth
      • +Rank 5 · Unlock Tier 6 Rebirth
    • Each level adds changed from — to Rebirth Point Gain + 1% each level
    • Ranks
      • −1 · 20 Mana Seed
      • −2 · 10 Unmelting Ice
      • −3 · 200 Unmelting Ice
      • −4 · 2 Black Pearl 2,500 Unmelting Ice
      • −5 · 10 Black Pearl 10,000 Unmelting Ice
      • +1 · 20 Mana Seed · Total Rebirth Tier 1 #: 3
      • +2 · 10 Unmelting Ice · Total Rebirth Tier 2 #: 5
      • +3 · 200 Unmelting Ice · Total Rebirth Tier 3 #: 20 Stay tuned for future updates!
      • +4 · 2 Black Pearl 2,500 Unmelting Ice · Total Rebirth Tier 4 #: 25 Stay tuned for future updates!
      • +5 · 10 Black Pearl 10,000 Unmelting Ice · Total Rebirth Tier 5 #: 100 Stay tuned for future updates!
    • Research
      • +Stone · Blessing's effect
      • +Crystal · Blessing's duration
      • +Leaf · Rebirth's level requirements
  4. Changed Trapper
    • Bonuses
      • +Level 5 · Taming Point Gain + 25%
      • +Level 10 · Trap Shop's Max Stock # + 20
      • +Level 15 · Active Pet Slot + 5
      • +Level 20 · Decrease Trap's cooltime by 2 sec
      • +Level 25 · Taming Point Gain + 25%
      • +Level 30 · Trap Shop's Max Stock # + 20
      • +Level 35 · Active Pet Slot + 5
      • +Level 40 · Decrease Trap's cooltime by 2 sec
      • +Level 45 · Taming Point Gain + 50%
      • +Level 50 · Active Pet Slot + 5
      • +Level 60 · Trap Shop's Max Stock # + 40
      • +Level 70 · Decrease Trap's cooltime by 2 sec
      • +Level 80 · Active Pet Slot + 5
      • +Level 90 · Decrease Trap's cooltime by 2 sec
      • +Rank 1 · Unlock new Trap in Shop
      • +Rank 2 · Unlock new Trap in Shop
      • +Rank 3 · Unlock new Trap in Shop
      • +Rank 4 · Unlock new Trap in Shop
      • +Rank 5 · Unlock new Trap in Shop
    • Each level adds changed from — to Capturable Monster Max Lv + 1 each level
    • Ranks
      • −1 · 25 Monster Fluid
      • −2 · 25 Frost Shard
      • −3 · 50 Lightning Shard
      • −4 · 2 Black Pearl 100 Flame Shard
      • −5 · 10 Black Pearl 500 Nature Shard 500 Poison Shard
      • +1 · 25 Monster Fluid · Defeat any monsters: 100,000
      • +2 · 25 Frost Shard · Defeat any monsters: 500,000
      • +3 · 50 Lightning Shard · Defeat any monsters: 1,000,000
      • +4 · 2 Black Pearl 100 Flame Shard · Defeat any monsters: 5,000,000
      • +5 · 10 Black Pearl 500 Nature Shard 500 Poison Shard · Defeat any monsters: 10,000,000
    • Research
      • +Stone · Rare Material Drop Chance
      • +Crystal · Restock amount of traps in Shop
      • +Leaf · Taming Point Gain

Challenges

    • Floors
      • +Mystic Arena 6F · 450 · Only one Equipment for each type is available Only Class Skill Slots are available · Badge talisman, for each hero All six: Mason's Trowel talisman
      • +Mystic Arena 7F · 500 · Only one Equipment for each type is available Only two Class Skill Slots and one Global Skill Slot are available · Badge talisman, for each hero All six: Trapper's Tag talisman

Equipment sets

    • Pieces

      TreantAmuletTreant Amulet TreantBattleDoreTreant Hagoita TreantChoppingBoardTreant Chopping Board TreantDaggerTreant Dagger TreantHaniwaTreant Haniwa TreantKokeshiTreant Kokeshi TreantLampTreant Lamp TreantLunchBoxTreant Lunchbox

Talismans