Expeditions
Every expedition: what it brings back, its passive bonus and what opens it; and the expedition milestones.
All expeditions
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| Capturing Monsters | Taming Point: 110% at level 1, ×1.1 each level | Taming Point Gain ×1.05 at level 1, +5% each level | 10 expedition levels in total |
| Field Training | Pet EXP Gain: 120% at level 1, ×1.2 each level | Pet EXP Gain from any expeditions ×1.2 at level 1, +20% each level | 50 expedition levels in total |
| Gathering Shards | Shards Gain: 110% at level 1, ×1.1 each level | Town Shard Buildings' level effect + 1% at level 1, +1% each level | From the start |
| Logging Trees | Logs Gain: 110% at level 1, ×1.1 each level | Town Log Buildings' level effect + 1% at level 1, +1% each level | From the start |
| Manufacturing Bricks | Bricks Gain: 110% at level 1, ×1.1 each level | Town Brick Buildings' level effect + 1% at level 1, +1% each level | From the start |
| Marathon Race | Walked Distance: 120% at level 1, ×1.2 each level | Walked Distance Gain from expeditions + 5% at level 1, +5% each level | 75 expedition levels in total |
| Skill School | Skill uses (toward Tier 2 World Ascension): 101% at level 1, +1% each level | Skill Proficiency Gain + 10% at level 1, +10% each level | 5,000 expedition levels in total |
| Training Equipment | Proficiency Scroll's Time: 110% at level 1, +10% each level | Equipment Proficiency Gain ×1.02 at level 1, +2% each level | 20 expedition levels in total |
Teams and time
You start with one expedition team, and the expeditions’ milestones open more (the table below). A team takes up to 3 pets: the first slot is open from the start, and the Adventuring Party’s first and second ranks open the other two. You pick how long it runs, from 30 minutes, 1, 2, 4 and 8 hours up to 10,000,000 years. Sending one costs gold: 5,000 for one pet on a 30-minute run, twice that for 1 hour, 5 times for 2 hours and 10 times for 4, and from 8 hours on it doubles again for each step. More pets multiply it by their number squared. Expedition speed shortens the real time it takes, but never below 15 minutes. Longer expeditions give more, but less for each hour: 4 hours give about 3.2 times what 1 hour gives, not 4 times.
Every pet on an expedition earns it experience as the time passes; each level raises its reward, and every 10 levels make it run 1.1 times as fast. Skill School brings back skill uses, added to the count of skill uses Tier 2 World Ascension asks for. A level takes a day of one pet’s time at first, and longer for each level after.
What the expeditions’ levels give once they add up.
| 5 | Unlocks 1 Expedition Team |
| 10 | Unlocks a new Distant Expedition |
| 15 | Unlocks 1 Expedition Team |
| 20 | Unlocks a new Distant Expedition |
| 30 | Unlocks 1 Expedition Team |
| 50 | Unlocks a new Distant Expedition |
| 75 | Unlocks a new Distant Expedition |
| 100 | Expedition Pets persist on World Ascension (only 1st slot until Tier 1 World Ascension accomplishment #75) |
| 125 | Unlocks 1 Expedition Team |
| 150 | Expedition progress persists on World Ascension (requires Tier 1 World Ascension accomplishment #75) |
| 175 | Expedition Speed + 25% |
| 200 | Expedition Passive Effect + 25% |
| 225 | Expedition Speed + 25% |
| 250 | Expedition Passive Effect + 25% |
| 275 | Expedition [Field Training] Passive Effect + 900% |
| 300 | Expedition Reward + 10% |
| 325 | Expedition EXP Gain + 25% |
| 350 | Expedition Speed + 25% |
| 375 | Expedition [Field Training] Passive Effect + 9,000% |
| 400 | Unlocks 1 Expedition Team |
| 425 | Pet Stats + 25% |
| 450 | Expedition Passive Effect + 25% |
| 475 | Expedition [Field Training] Passive Effect + 90,000% |
| 500 | Expedition Reward + 20% |
| 525 | Pet Stats + 50% |
| 550 | Expedition EXP Gain + 50% |
| 575 | Expedition [Field Training] Passive Effect + 900,000% |
| 600 | Expedition Speed + 50% |
| 625 | Pet Stats + 75% |
| 650 | Expedition Passive Effect + 25% |
| 675 | Expedition [Field Training] Passive Effect + 9,000,000% |
| 700 | Expedition Reward + 30% |
| 725 | Pet Stats + 100% |
| 750 | Pet Rank Cap + 50 |
| 775 | Expedition [Field Training] Passive Effect + 90,000,000% |
| 800 | Pet Loyalty Cap + 100 |
| 825 | Pet Stats + 200% |
| 850 | Unlocks 1 Expedition Team |
| 875 | Expedition [Field Training] Passive Effect + 900,000,000% |
| 900 | Expedition EXP Gain + 75% |
| 925 | Pet Stats + 350% |
| 950 | Expedition Speed + 75% |
| 975 | Expedition [Field Training] Passive Effect + 9,000,000,000% |
| 1,000 | Gold Cap + 900% |
| 1,050 | Expedition Passive Effect + 25% |
| 1,100 | Pet Stats + 500% |
| 1,150 | Expedition Reward + 40% |
| 1,200 | Expedition [Field Training] Passive Effect + 90,000,000,000% |
| 1,250 | Unlocks 1 Expedition Team |
| 1,300 | Pet Stats + 750% |
Pets
A pet’s rank raises what it brings back from gathering expeditions: each rank adds half the base reward, ten times that for a Boss pet and a hundred times for a Metal one. Pets rank up with taming points, which capturing more of that monster earns. Each rank needs 1.5 times the taming points of the one before. What each pet does is on its monster’s page, in the As a pet table.
