Opening Critical is a Common Scaling / Progress relic, and taking it again adds a stack. Before any codex levels, the X in what it does is 5 + stacks − 1, “stacks” being how many you have.

Codex level bonuses

Codex level bonuses
1Critical Chance + 5% (Add)
3Critical Damage + 50% (Add)
5Critical Chance + 10% (Add)
7Critical Damage + 100% (Add)
10Global Equipment Weapon Slot + 1
15Critical Chance + 15% (Add)
20Critical Damage + 50% (Mul)
25This Relic's acquisition effects + 50%
30Critical Chance + 20% (Add)
35Critical Damage + 100% (Mul)
40Critical Chance + 100% (Mul)
50This Relic's acquisition effects + 100%
60Critical Chance + 200% (Mul)
70Critical Chance + 500% (Mul)
80Critical Chance + 2,500% (Mul)
90Critical Chance + 50,000% (Mul)
100This Relic's acquisition effects + 150%

History

Changes to this relic across game updates.

  1. Build 25711816 Oct 4, 2026 Latest update, no changes to this relic.
  2. Changed Build 25668512 Oct 2, 2026
    • Codex level bonuses
      • +60 · Critical Chance + 200% (Mul)
      • +70 · Critical Chance + 500% (Mul)
      • +80 · Critical Chance + 2,500% (Mul)
      • +90 · Critical Chance + 50,000% (Mul)
      • +100 · This Relic's acquisition effects + 150%
  3. Added Build 25231900 Sep 10, 2026

Something wrong or missing?