Counter Guard is a Common Counter Synergy relic, and taking it again adds a stack. Before any codex levels, the X in what it does is 10% + 2.5% × (stacks − 1), “stacks” being how many you have. What it builds up resets on Area Clear / Failed, and some of its codex levels hold it longer.

Codex level bonuses

Codex level bonuses
1DEF/ MDEF + 20
3This Relic's acquisition effects + 50%
5Changes the reset condition to "Resets on Area Failed."
7DEF/ MDEF + 100
10Global Equipment Jewelry Slot + 1
15This Relic's acquisition effects + 100%
20DEF/ MDEF + 500
25Changes the reset condition to "Resets on Rebirth."
30This Relic's acquisition effects + 150%
35DEF/ MDEF + 2,500
40This Relic's acquisition effects + 200%
50Changes the reset condition to "Resets on World Ascension."
60Fire/Ice/Thunder/Light/Dark Resistance + 100%
70Fire/Ice/Thunder/Light/Dark Resistance + 250%
80Fire/Ice/Thunder/Light/Dark Resistance + 500%
90Fire/Ice/Thunder/Light/Dark Resistance + 1,000%
100This Relic's acquisition effects + 300%

History

Changes to this relic across game updates.

  1. Build 25711816 Oct 4, 2026 Latest update, no changes to this relic.
  2. Changed Build 25668512 Oct 2, 2026
    • Codex level bonuses
      • +60 · Fire/Ice/Thunder/Light/Dark Resistance + 100%
      • +70 · Fire/Ice/Thunder/Light/Dark Resistance + 250%
      • +80 · Fire/Ice/Thunder/Light/Dark Resistance + 500%
      • +90 · Fire/Ice/Thunder/Light/Dark Resistance + 1,000%
      • +100 · This Relic's acquisition effects + 300%
  3. Added Build 25231900 Sep 10, 2026

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