Counter Guard
Counter Guard is a Common Counter Synergy relic, and taking it again adds a stack. Before any codex levels, the X in what it does is 10% + 2.5% × (stacks − 1), “stacks” being how many you have. What it builds up resets on Area Clear / Failed, and some of its codex levels hold it longer.
Codex level bonuses
| 1 | DEF/ MDEF + 20 |
| 3 | This Relic's acquisition effects + 50% |
| 5 | Changes the reset condition to "Resets on Area Failed." |
| 7 | DEF/ MDEF + 100 |
| 10 | Global Equipment Jewelry Slot + 1 |
| 15 | This Relic's acquisition effects + 100% |
| 20 | DEF/ MDEF + 500 |
| 25 | Changes the reset condition to "Resets on Rebirth." |
| 30 | This Relic's acquisition effects + 150% |
| 35 | DEF/ MDEF + 2,500 |
| 40 | This Relic's acquisition effects + 200% |
| 50 | Changes the reset condition to "Resets on World Ascension." |
| 60 | Fire/Ice/Thunder/Light/Dark Resistance + 100% |
| 70 | Fire/Ice/Thunder/Light/Dark Resistance + 250% |
| 80 | Fire/Ice/Thunder/Light/Dark Resistance + 500% |
| 90 | Fire/Ice/Thunder/Light/Dark Resistance + 1,000% |
| 100 | This Relic's acquisition effects + 300% |
History
Changes to this relic across game updates.
- Codex level bonuses
- +60 · Fire/Ice/Thunder/Light/Dark Resistance + 100%
- +70 · Fire/Ice/Thunder/Light/Dark Resistance + 250%
- +80 · Fire/Ice/Thunder/Light/Dark Resistance + 500%
- +90 · Fire/Ice/Thunder/Light/Dark Resistance + 1,000%
- +100 · This Relic's acquisition effects + 300%
- Codex level bonuses
