Muscle Inflation
It casts every 0.5 seconds before anything speeds it up. As a buff it costs no MP.
56 of its levels give lasting bonuses, from level 5 up to level 2,000 (see Level bonuses). The first is 10 more ATK.
Rank costs
Ranks go up to 50 at first, and the Dojo’s own ranks raise that to 200. Each rank costs 7.94328 times the one before, and much more from rank 51 on. These are before the Skill Rank Cost Reduction rebirth upgrade and the hero’s badge talisman, which both lower them.
| 1 | 10,000,000 Leaf |
| 2 | 79,432,824 Leaf |
| 3 | 630,957,345 Leaf |
| 4 | 5.01E+9 Leaf |
| 5 | 3.98E+10 Leaf |
| 6 | 3.16E+11 Leaf |
| 7 | 2.51E+12 Leaf |
| 8 | 2.00E+13 Leaf |
| 9 | 1.58E+14 Leaf |
| 10 | 1.26E+15 Leaf |
| 20 | 1.26E+24 Leaf |
| 30 | 1.26E+33 Leaf |
| 40 | 1.26E+42 Leaf |
| 50 | 1.26E+51 Leaf |
| 51 | 1.00E+58 Leaf |
| 61 | 1.00E+76 Leaf |
| 81 | 1.00E+109 Leaf |
| 111 | 1.00E+160 Leaf |
| 151 | 1.00E+232 Leaf |
Level bonuses
| 5 | ATK + 10 |
| 10 | ATK + 20 |
| 20 | Physical Critical Chance + 5% (Add) |
| 30 | ATK + 30 |
| 40 | ATK + 2.5% |
| 50 | ATK + 2.5% |
| 60 | Physical Damage + 5% (Add) |
| 70 | HP + 1,000 |
| 80 | Physical Damage + 10% (Add) |
| 90 | ATK + 5% |
| 100 | Physical Critical Chance + 10% (Add) |
| 120 | ATK + 10% |
| 140 | ATK + 25% |
| 160 | ATK + 50% |
| 180 | Physical Damage + 15% (Add) |
| 200 | ATK + 200 |
| 225 | ATK + 60% |
| 250 | ATK + 100% |
| 275 | ATK +100 (After) while this Skill is equipped |
| 300 | ATK + 50 (After) |
| 350 | SD Challenge Boss Damage Multiplier + 10% (Mul) |
| 375 | ATK + 100% |
| 400 | SD Damage Multiplier +100% (Mul) while this Skill is equipped |
| 425 | Physical Damage + 10% (Mul) |
| 450 | ATK +500 (After) while this Skill is equipped |
| 475 | ATK + 200% |
| 500 | ATK + 250 (After) |
| 525 | Physical Damage + 15% (Mul) |
| 550 | SD Challenge Boss Damage Multiplier + 20% (Mul) |
| 575 | ATK + 300% |
| 600 | SD Damage Multiplier +200% (Mul) while this Skill is equipped |
| 625 | Physical Damage + 25% (Mul) |
| 650 | ATK +5,000 (After) while this Skill is equipped |
| 675 | ATK + 400% |
| 700 | ATK + 1,000 (After) |
| 725 | Physical Damage + 50% (Mul) |
| 750 | SD Challenge Boss Damage Multiplier + 30% (Mul) |
| 775 | ATK + 500% |
| 800 | SD Damage Multiplier +400% (Mul) while this Skill is equipped |
| 825 | SD Challenge Boss Damage Multiplier + 40% (Mul) |
| 850 | ATK +50,000 (After) while this Skill is equipped |
| 875 | ATK + 1,000% |
| 900 | ATK + 20,000 (After) |
| 925 | SD Challenge Boss Damage Multiplier + 100% (Mul) |
| 950 | Physical Damage + 100% (Mul) |
| 1,000 | ATK + 2,000% |
| 1,100 | ATK + 4,000% |
| 1,200 | ATK + 8,000% |
| 1,300 | ATK + 16,000% |
| 1,400 | ATK + 32,000% |
History
Changes to this skill across game updates.
- Level bonuses
- −1,000 · Placeholder
- +60 · Physical Damage + 5% (Add)
- +80 · Physical Damage + 10% (Add)
- +180 · Physical Damage + 15% (Add)
- +350 · SD Challenge Boss Damage Multiplier + 10% (Mul)
- +425 · Physical Damage + 10% (Mul)
- +525 · Physical Damage + 15% (Mul)
- +550 · SD Challenge Boss Damage Multiplier + 20% (Mul)
- +625 · Physical Damage + 25% (Mul)
- +725 · Physical Damage + 50% (Mul)
- +750 · SD Challenge Boss Damage Multiplier + 30% (Mul)
- +825 · SD Challenge Boss Damage Multiplier + 40% (Mul)
- +925 · SD Challenge Boss Damage Multiplier + 100% (Mul)
- +950 · Physical Damage + 100% (Mul)
- +1,000 · ATK + 2,000%
- +1,100 · ATK + 4,000%
- +1,200 · ATK + 8,000%
- +1,300 · ATK + 16,000%
- +1,400 · ATK + 32,000%
- +1,500 · ATK + 64,000%
- +1,600 · ATK + 128,000%
- +1,700 · ATK + 256,000%
- +1,800 · ATK + 512,000%
- +1,900 · ATK + 1,024,000%
- +2,000 · ATK + 2,048,000%
- Level bonuses

