Knocking Shot
Each hit deals 6000% of your hero’s ATK at level 0, and each level adds 25% for every rank the skill has. It casts every 0.75 seconds before anything speeds it up. It costs 20 MP a cast, plus 1 for each level. It can leave what it hits with Knockback.
57 of its levels give lasting bonuses, from level 5 up to level 2,000 (see Level bonuses). The first is 250 more HP.
Rank costs
Ranks go up to 50 at first, and the Dojo’s own ranks raise that to 200. Each rank costs 7.94328 times the one before, and much more from rank 51 on. These are before the Skill Rank Cost Reduction rebirth upgrade and the hero’s badge talisman, which both lower them.
| 1 | 10,000,000 Stone |
| 2 | 79,432,824 Stone |
| 3 | 630,957,345 Stone |
| 4 | 5.01E+9 Stone |
| 5 | 3.98E+10 Stone |
| 6 | 3.16E+11 Stone |
| 7 | 2.51E+12 Stone |
| 8 | 2.00E+13 Stone |
| 9 | 1.58E+14 Stone |
| 10 | 1.26E+15 Stone |
| 20 | 1.26E+24 Stone |
| 30 | 1.26E+33 Stone |
| 40 | 1.26E+42 Stone |
| 50 | 1.26E+51 Stone |
| 51 | 1.00E+58 Stone |
| 61 | 1.00E+76 Stone |
| 81 | 1.00E+109 Stone |
| 111 | 1.00E+160 Stone |
| 151 | 1.00E+232 Stone |
Level bonuses
| 5 | HP + 250 |
| 10 | MDEF + 25 |
| 15 | DEF + 25 |
| 20 | EXP Gain + 50% (Add) |
| 25 | MDEF + 40 |
| 30 | DEF + 40 |
| 40 | MDEF + 50 |
| 50 | DEF + 50 |
| 60 | MP + 5% |
| 70 | HP + 2,500 |
| 80 | Gold Gain + 50% (Add) |
| 90 | MDEF + 100 |
| 100 | DEF + 100 |
| 120 | MDEF + 30% |
| 140 | DEF + 30% |
| 160 | MDEF + 150 |
| 180 | DEF + 150 |
| 200 | HP + 30% |
| 225 | HP + 50% |
| 250 | HP + 100% |
| 275 | EXP Gain + 100% (Mul) |
| 300 | Gold Gain + 100% (Mul) |
| 350 | DEF + 200 (After) |
| 375 | SD Damage Cut Multiplier + 25% (Mul) |
| 400 | MDEF + 250 (After) |
| 425 | Armored Fury + 100% while this skill is equipped |
| 450 | DEF + 100% |
| 475 | HP + 500 (After) |
| 500 | MDEF + 100% |
| 525 | Armored Fury + 200% while this skill is equipped |
| 550 | EXP Gain + 200% (Mul) |
| 575 | Cast Time -25% for this Skill |
| 600 | Gold Gain + 200% (Mul) |
| 625 | Armored Fury + 300% while this skill is equipped |
| 650 | DEF + 500 (After) |
| 700 | MDEF + 1,000 (After) |
| 725 | Armored Fury + 400% while this skill is equipped |
| 750 | DEF + 200% |
| 775 | Damage +100% for this Skill |
| 800 | MDEF + 200% |
| 825 | Armored Fury + 500% while this skill is equipped |
| 850 | SD Damage Cut Multiplier + 100% (Mul) |
| 875 | Damage +200% for this Skill |
| 900 | Cast Time -25% for this Skill |
| 925 | Armored Fury + 1,000% while this skill is equipped |
| 950 | Damage +400% for this Skill |
| 1,000 | Damage +2,000% for this Skill |
| 1,100 | Damage +7,000% for this Skill |
| 1,200 | Damage +40,000% for this Skill |
| 1,300 | Damage +150,000% for this Skill |
History
Changes to this skill across game updates.
- Level bonuses
- −1,000 · Placeholder
- +375 · SD Damage Cut Multiplier + 25% (Mul)
- +425 · Armored Fury + 100% while this skill is equipped
- +525 · Armored Fury + 200% while this skill is equipped
- +575 · Cast Time -25% for this Skill
- +625 · Armored Fury + 300% while this skill is equipped
- +725 · Armored Fury + 400% while this skill is equipped
- +775 · Damage +100% for this Skill
- +825 · Armored Fury + 500% while this skill is equipped
- +850 · SD Damage Cut Multiplier + 100% (Mul)
- +875 · Damage +200% for this Skill
- +900 · Cast Time -25% for this Skill
- +925 · Armored Fury + 1,000% while this skill is equipped
- +950 · Damage +400% for this Skill
- +1,000 · Damage +2,000% for this Skill
- +1,100 · Damage +7,000% for this Skill
- +1,200 · Damage +40,000% for this Skill
- +1,300 · Damage +150,000% for this Skill
- +1,400 · Damage +1,300,000% for this Skill
- +1,500 · Damage +23,500,000% for this Skill
- +1,600 · Damage +75,000,000% for this Skill
- +1,700 · Damage +900,000,000% for this Skill
- +1,800 · Damage +9,000,000,000% for this Skill
- +1,900 · Damage +90,000,000,000% for this Skill
- +2,000 · Damage +900,000,000,000% for this Skill
- Level bonuses

