Gems
Every gem: what it raises, by how much a level, and what opens it.
All gems
| Almandine | Nitro Speed + 0.1x | +0.1 each level | 20 |
| Amber | Increases Dungeon Clear # and Clear Reward by 1 | +1 each level | 100 |
| Blue Tourmaline | Expand the cap of Forging Effect [Equipment Level +] by 1 | +1 each level | 100 |
| Carnelian | Expand the cap of Forging Effect [Effect Increment / Lv +%] by 1% | +1% each level | 100 |
| Coral | Nitro Reactors' Passive Effect + 1% | +1% each level | 100 |
| Diamond | Talisman Passive Effect ×1.01 | +1% each level | 100 |
| Emerald | Super Dungeon Powerups Permanent Effect ×1.01 | +1% each level | 1,000 |
| Gypsum | Town Research Power + 25% | +25% each level | 100 |
| Hackmanite | Lowers the expedition minimum time (default: 15m) by 2s | +2s each level | 300 |
| Heliodor | Crystal Town Research Effect ×1.005 | +0.5% each level | 1,000 |
| Kunzite | Expand the cap of Forging Effect [Equipment Effect +%] by 10% | +10% each level | 100 |
| Morganite | Expands the limit of Hero Level increment at once (default: Lv+30) by 1 | +1 each level | 500 |
| Obsidian | Increases Monster Defeated # gain per defeat by 1 | +1 each level | 1,000 |
| Peridot | Leaf Town Research Effect ×1.005 | +0.5% each level | 1,000 |
| Sunstone | Guild EXP Gain ×1.005 | +0.5% each level | 1,000 |
| Tanzanite | Stone Town Research Effect ×1.005 | +0.5% each level | 1,000 |
| Turquoise | Reduce the efficiency penalty of longer expeditions - Current : [Hour]^0.851 | +0.001 each level | 100 |
