Mutator menu
Picked from the mutator menu before a run.
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| Assassination Nation | Assassins appear every level. | |
| Big Knockback | More knockback is applied to all hits. | |
| Disasters Every Level | More disasters than you can shake a stick at. | |
| Doctors are Important | Health items are less effective, but doctors are cheaper and more common. | |
| Everyone Hates You | Most people start off hostile towards you, but also have much lower health. | |
| Exploding Bodies | Bodies explode shortly after hitting the ground. | |
| Extra Health for NPCs | NPCs start with some extra health, making the game more challenging. | |
| Faster Gameplay | The game plays at 1.3 times the normal speed. | |
| Full Health for All | NPCs start with similar health to the player, instead of having their health reduced by default. | |
| High Costs | Everything costs more money | |
| Infinite Ammo | Ammo does not deplete when firing guns. | |
| Infinite Ammo (Common Weapons) | Ammo does not deplete when firing "common" weapons (typically bullet-based). | |
| Infinite Melee Durability | Melee weapons do not lose durability when hitting other people. | |
| Low Health For All | Everyone starts with much lower health -- yourself included. | |
| Many Werewolves | Werewolves appear randomly amongst the normal populace. | |
| Mixed-Up Environments | What if Lakes could appear in the Slums? What if Mobsters hung out in the Park? This mutator should answer all your questions. | |
| Money Rewards | Money is always given as a reward for completing missions. | |
| Neutral Cannibals | Cannibals are no longer initially hostile. | |
| New Character Every Level | Your character class changes randomly at the start of each level. | |
| No Cowards | People will never run from battles after starting combat. | |
| No Disasters | Disasters don't appear in levels. | |
| No Guns | No guns allowed! All guns are replaced with equivalent melee weapons. | |
| No Limits | Limitations removed from a number of objects, items and traits to allow for extreme exploits, grinding and min-maxing | |
| No Melee Weapons | No melee weapons allowed -- guns for everybody! All melee weapons are replaced with equivalent guns. | |
| No Patrolling Cops | Law Enforcement classes no longer patrol the streets, though they can still appear through other circumstances. | |
| Random Districts | District for each level (Slums, Industrial, etc.) is randomized. | |
| Random Mutators | New mutators are chosen randomly each level. | |
| Rocket Chaos | Everyone gets a rocket launcher! | |
| Rogue Vision | Objects not within your character's line-of-sight are hidden from view. | |
| Slower Gameplay | The game plays at 0.8 times the normal speed. | |
| Supercop Land | All Cops are replaced with Supercops. | |
| Time Limit | Complete the levels within 2:15 plus 45 seconds per required mission, or you're dead! | |
| Time Limit + Time Bonuses | Start the game with limited time, but gain more time by completing missions. | |
| Time Limit EXTREME | Complete the levels within 0:45 plus 45 seconds per required mission, or you're dead! | |
| Zombies Ate My Game Balance | Zombies appear on every level. | |
| Zombies Welcome | Zombies are welcome amongst the normal population. |
