Mutators
Rules that change a run: no guns, time limits, zombies everywhere, and more.
Categories
All mutators
50 of 50
| Ape Town | Everyone appears as a gorilla, though this has no effect on gameplay. | |
| Assassination Nation | Assassins appear every level. | |
| Big Knockback | More knockback is applied to all hits. | |
| Continue? | Upon death, the player can continue the game from the beginning of the floor. 2 continues per run. Starts after you complete Floor 1. | |
| Disasters Every Level | More disasters than you can shake a stick at. | |
| Doctors are Important | Health items are less effective, but doctors are cheaper and more common. | |
| Endless | The game doesn't end when you finish all the levels. | |
| Everyone Hates You | Most people start off hostile towards you, but also have much lower health. | |
| Exploding Bodies | Bodies explode shortly after hitting the ground. | |
| Extra Health for NPCs | NPCs start with some extra health, making the game more challenging. | |
| Faster Gameplay | The game plays at 1.3 times the normal speed. | |
| Full Health for All | NPCs start with similar health to the player, instead of having their health reduced by default. | |
| High Costs | Everything costs more money | |
| Infinite Ammo | Ammo does not deplete when firing guns. | |
| Infinite Ammo (Common Weapons) | Ammo does not deplete when firing "common" weapons (typically bullet-based). | |
| Infinite Melee Durability | Melee weapons do not lose durability when hitting other people. | |
| Low Health For All | Everyone starts with much lower health -- yourself included. | |
| Many Werewolves | Werewolves appear randomly amongst the normal populace. | |
| Mixed-Up Environments | What if Lakes could appear in the Slums? What if Mobsters hung out in the Park? This mutator should answer all your questions. | |
| Money Rewards | Money is always given as a reward for completing missions. | |
| Neutral Cannibals | Cannibals are no longer initially hostile. | |
| New Character Every Level | Your character class changes randomly at the start of each level. | |
| No Cowards | People will never run from battles after starting combat. | |
| No Custom Characters | Disallows custom characters. Intended for open multiplayer games. | |
| No Disasters | Disasters don't appear in levels. | |
| No Guns | No guns allowed! All guns are replaced with equivalent melee weapons. | |
| No Limits | Limitations removed from a number of objects, items and traits to allow for extreme exploits, grinding and min-maxing | |
| No Melee Weapons | No melee weapons allowed -- guns for everybody! All melee weapons are replaced with equivalent guns. | |
| No Patrolling Cops | Law Enforcement classes no longer patrol the streets, though they can still appear through other circumstances. | |
| Quick Game | Only 10 levels in the game instead of 15. Most Unlocks relating to finishing specific levels will not trigger. | |
| Random Districts | District for each level (Slums, Industrial, etc.) is randomized. | |
| Random Mutators | New mutators are chosen randomly each level. | |
| Remove District - Downtown | Downtown levels do not appear in the game. | |
| Remove District - Industrial | Industrial levels do not appear in the game. | |
| Remove District - Park | Park levels do not appear in the game. | |
| Remove District - Slums | Slums levels do not appear in the game. | |
| Remove District - Uptown | Uptown levels do not appear in the game. | |
| Rocket Chaos | Everyone gets a rocket launcher! | |
| Rogue Vision | Objects not within your character's line-of-sight are hidden from view. | |
| Sandbox | Also known as 'Cheat Mode'. Start the game with an item that gives you access to any Reward Item that you've unlocked. Also, no need to do missions to pass levels. Also, you can't unlock things. | |
| Slower Gameplay | The game plays at 0.8 times the normal speed. | |
| Speedrun Mode | Changes a bunch of settings to level the playing field for speedrunners | |
| Speedrun Mode (Standardized) | Works the same as before, but all traits and items are unlocked, and are all set to be active. Here's the catch: If you take more than 4 minutes to complete a level, you die. | |
| Super Special Abilities | Enables the "Super" versions of characters for the whole game. Only works after the character's Big Quest has been completed and a new game started. Non-custom characters only. | |
| Supercop Land | All Cops are replaced with Supercops. | |
| Time Limit | Complete the levels within 2:15 plus 45 seconds per required mission, or you're dead! | |
| Time Limit + Time Bonuses | Start the game with limited time, but gain more time by completing missions. | |
| Time Limit EXTREME | Complete the levels within 0:45 plus 45 seconds per required mission, or you're dead! | |
| Zombies Ate My Game Balance | Zombies appear on every level. | |
| Zombies Welcome | Zombies are welcome amongst the normal population. |

