Disasters
Events that take over a floor: riots, ooze, hidden bombs and worse.
How it works
A disaster takes over floors 3, 6, 9, 12 and 15, the last floor of each district, picked at random from the ones allowed there. In a Quick Game that's floors 5 and 9; in Endless it's every 3rd floor (every 4th in a quick game). No Disasters turns them off, and Disasters Every Level brings one to every floor.
All disasters
| Ape Town | Apes have overtaken this sector. Damn them all to hell! | |
| Bombs Dropping | Bombs are falling from the sky! | |
| Bounty | A bounty is on the player's head, so random people will attack unexpectedly! | |
| Hidden Bombs | Find a bunch of hidden bombs before they decimate the area! | |
| Killer Robot | A killer robot is out to get you! | |
| Land Mines | Mines are hidden everywhere! | |
| Ooze | Ooze is spreading! Try not to touch and/or lick it! | |
| Police Lockdown | Police have locked down the city. They won't be happy you're out and about! | |
| Radiation Blasts | Radiation rains down upon all outdoor areas every 20 seconds! | |
| Riot | Lots of rioters are causing chaos in the streets! | |
| Shifting Status Effects | Players and NPCs get new Status Effects every 10 seconds! | |
| War Zone | There's a war going on in the streets! | |
| Zombies | Zombies. 'Nuff said. |
