Version 83 - Bunch of New Items!
Build 4125175
Released Aug 21, 2019
Characters
- Changed
Shopkeeper - Description changed from Is often known for being very critical of his fellow roguelike shopkeepers, referring to his contemporaries who set up shop in the middle of dungeons as "frigging idiots with no common sense". Prefers to do business in populated areas that aren't surrounded by deadly monsters. to Is often known for being very critical of their fellow roguelike shopkeepers, referring to their contemporaries who set up shop in the middle of dungeons as "frigging idiots with no common sense". Prefers to do business in populated areas that aren't surrounded by deadly monsters.
- Changed
Werewolf - Dialogue
When you talk to themNew
- +Whatchu want?
- Dialogue
Items
- Added
Ammo Stock - Added
Antidote - Added
Blood Bag - Added
Body Swapper - Added
Boo-Urn - Changed
Cube of Lampey - Base price changed from 5 to 4
- Changed
EMP Grenade - Tags +Stealth
- Added
Explodevice - Added
Fireworks - Added
Memory Mutilator - Added
Monkey Barrel - Added
Rate of Fire Mod - Added
Revolver - Added
Rubber Bullets - Added
Walkie Talkie - Added
Warp Grenade
Mutators
NPCs
Status effects
- Changed Enraged
- Duration changed from 30s to —
- Lasts until removed changed from — to Yes
Traits
- Changed Class Solidarity
- Description changed from Can't hit people of your own class, unless they are Hostile. Melee and bullets only. Also makes them Friendly. to Can't hit people of your own class, unless they are Hostile. Melee, touch, and bullets only. Also makes them Friendly.
- Removed Fast Lunge
- Changed No In-Fighting
- Description changed from Can't hit most people you are aligned with, and they can't hit you. The same goes for Loyal and Submissive. Melee and bullets only. Extends to your employees. to Can't hit most people you are aligned with, and they can't hit you. The same goes for Loyal and Submissive. Melee, touch, and bullets only. Extends to your employees.
- Removed Strong Lunge
- Changed Vicious Chameleon
- Description changed from Camouflage doesn't end when attacking to Camouflage doesn't end after missing a melee attack or shooting a projectile weapon

