Big Quests

    • Reward changed from — to Cannibalize faster, gain more health from Cannibalize, people don't get Annoyed when you Cannibalize
    • Reward changed from — to Ideological Clash is removed, people don't get annoyed at you enslaving other people, Slaves don't mutiny
    • Reward changed from — to Research Gun causes negative status effects, starts with a bunch of fun consumables
    • Reward changed from — to Hacking does not cause people to become Hostile, hacking takes no time, most hackable objects can be blown up
    • Reward changed from — to Lunge takes less time to charge, start with Infectious Spirit
    • Reward changed from — to Faster Charge attack, Charge is much more powerful, Charge does not cause you to fall when you hit a wall
    • Reward changed from — to Jokes are always successful
    • Reward changed from — to Play as Supercop, no XP loss for arresting innocents
    • Reward changed from — to Play as Upper-Cruster
    • Reward changed from — to Bite faster, gain more health from Bite, people don't get Annoyed when you Bite others, Bite when your health is full
    • Reward changed from — to Higher Accuracy, free refills at the Ammo Dispenser and Loadout-O-Matic
    • Reward changed from — to No cooldown on Chloroform, infinite Tranquilizer darts
    • Reward changed from — to Charismatic trait makes people Loyal to you instead of Friendly
    • Reward changed from — to Werewolf effect lasts longer, lower cooldown, no dizziness, higher speed and damage as Werewolf
    • Reward changed from — to Possess has shorter cooldown, no health loss when host dies, people don't get annoyed when they see you possess/depossess
    • Reward changed from — to Camouflage doesn't end when bumping into people, failing backstabs or taking damage
    • Reward changed from — to Feelin' Alright makes you euphoric, giving you a bunch of positive status effects
    • Reward changed from — to All zombies (not just the player) are stronger and faster, Zombie Phlegm charges more quickly and costs no health
    • Reward changed from — to Shrewd Negotiator is more effective, all other transactions cost less
    • Reward changed from — to Greater damage from thrown objects, anyone can be challenged to a fight
    • Reward changed from — to Gang members from both gangs will join your party
    • Reward changed from Your gang is so prominent that the Mayor decided to replace all his Supercop guards with gang members to Gang members from both gangs will join your party
    • Reward changed from — to Pickpocket without being noticed, start with Skeleton Key and Safe-Cracking Tool

Characters

  1. Changed Soldier
    • Firearms changed from 4 / 4 to —
  2. Restored Supercop
    • Dialogue

      When you talk to themNew

      • +Keep your nose clean, citizen!
      • +Does this bloodstain on my shirt make me look badass?
      • +If you break the law, can you do it in front of me? Makes my job easier.
      • +There's no corruption in our department, only mild crookedness.
      • +Lookin' sharp, fellow peacekeeper!

      Other linesNew

      • +Watch yourself!
      • +You better stop that!
    • Speed changed from 4 / 4 to 3 / 4
    • Unlocked from start changed from No to Yes
    • Icon changed from to

NPCs

  1. Removed Supercop
  2. Changed Werewolf
    • Speed changed from 8 (above max) to —
    • Melee changed from 6 (above max) to —

Traits

    • Name changed from Army of Darkness to Army of Five
    • Description changed from Recruit a maximum of 5 zombie followers to Recruit a maximum of 5 followers
    • Categories +Other traits −NPC-only
    • Character creation only changed from — to Yes
    • Offered on level-up changed from — to Yes
    • Creation points changed from — to -8
    • Unlocked from start changed from — to No
    • Effects
      • −Prices you pay −35%
      • −Selling prices +30%
      • +Prices you pay −35% (−60% once your special ability is super-upgraded)
      • +Selling prices +30% (+60% once your special ability is super-upgraded)