Afflictions
Every affliction: the body part it hits, and what each level does to you.
Affliction categories
All afflictions
Annoying | Behaviour | Allies occasionally attack you if you get too close. | 3 | Solo games |
Arm Fatigue | Arms | Holding weapons for more than 12s starts to slow you down. | 3 | — |
Bad Knees | Legs | Picking things up drains a little stamina. | 2 | — |
Bad Trip | Eyes | Everything is colorful and moving around. | 2 | Local games |
Bad Vibrations | Arms | Often disarmed when your attacks are blocked. | 3 | — |
Bestial Fury | Brain | Fury stops you picking up weapons, often disarms you and gives +100% unarmed damage. | 2 | — |
Brain Damage | Brain | Reversed controls. | 3 | — |
Brain Fog | Brain | Tiny delay in movement input. | 3 | — |
Broken Finger | Arms | Throws a little to the left. | 1 | — |
Broken Foot | Legs | Walk with a limp. | 3 | — |
Bullet Throws | Arms | Throws do slightly more damage but missed throws often break the weapon. | 2 | — |
Butterfingers | Arms | Sometimes disarmed when picking up weapons. | 2 | — |
Chronic Pain | Whole body | Can't heal above 90%. | 3 | — |
Color Blindness | Eyes | Can't see much color. | 2 | Local games |
Concussion | Brain | Briefly blackout when stunned or tripped. | 2 | Local games |
Delirium | Brain | Swap attack and throw buttons. | 2 | — |
Dislocated Shoulder | Arms | Sometimes flub your throws. | 2 | — |
Dodgy Elbow | Arms | Start each training session with one strain. | 2 | Rome and the Senate |
Double Vision | Eyes | See double when hit. | 2 | Local games |
Easily Startled | Brain | Stunned when your shield breaks. | 1 | — |
Far Sighted | Eyes | Short range vision is slightly blurry. | 3 | Local games |
Fatigue | Whole body | Slowly run out of breath. | 3 | — |
Food Poisoning | Whole body | Suffer weak for the next day. | 1 | — |
Gambling Problem | Behaviour | Almost always lose 5 coins each day, very rarely gain 100 coins. | 2 | Rome and the Senate |
Girthy | Whole body | Your chains are slightly shorter. | 2 | — |
Grip Fatigue | Arms | Often drop your shield when dodging. | 2 | — |
Guilty Conscience | Behaviour | After a kill, run from the corpse. | 3 | — |
Heavier Swings | Arms | Melee attacks do slightly more damage but drain a little more stamina. | 3 | — |
Hemophobia | Brain | Vision obscures while near a corpse. | 2 | Local games |
Hesitancy | Behaviour | Move a lot slower while your shield is up. | 1 | — |
High Inertia | Legs | Stunned when vigor ends, vigor lasts 1s longer. | 2 | — |
Illusions Of Freedom | Brain | You can't see chains. | 1 | Local games |
Impulsive | Behaviour | Lock in skill every fourth level and lock in a purchase every shop. | 2 | Rome and the Senate |
Infatuated | Behaviour | Camera is pulled towards a particular ally, +10% damage when they are looking at you. | 3 | Solo games, Local games |
Intoxication | Behaviour | Sway a little as you walk. | 3 | — |
Irritability | Behaviour | Sometimes attack allies if they get too close. | 2 | Solo games |
Kidney Failure | Whole body | 2-skull and 3-skull affliction potions heal 15% less. | 3 | Rome and the Senate |
Leg Fatigue | Legs | Dashes use 50% more stamina. | 2 | — |
Migraine | Eyes | Everything is bright. | 2 | Local games |
Missing Arm | Arms | Can't pick up shields or 2 handed objects. | 3 | — |
Missing Kidney | Whole body | 1-skull affliction potions and water deal 15 damage. | 3 | — |
Missing Left Eye | Eyes | Lose half your vision. | 3 | Local games |
Missing Lung | Whole body | Stamina doesnt regenerate while moving. | 3 | — |
Missing Toe | Legs | Trip after continuously moving a great distance. | 3 | — |
Myopic | Eyes | Can no longer see pickups in the distance. | 2 | Local games |
Narcissism | Eyes | Allies have the same health bars as enemies. | 2 | Solo games, Local games |
Near Sighted | Eyes | Long range vision is slightly blurry. | 3 | Local games |
Nerve Damage | Brain | Can't see training strain, training always gives 2 XP. | 2 | Rome and the Senate |
Notorious | Behaviour | If the crowd isn't wild they will throw things. | 1 | — |
On Fire | Brain | Sometimes catch fire when the crowd goes wild. | 3 | — |
Getting afflictions
The Healer offers you potions. Drinking one heals you, but it also gives you an affliction. The bigger the potion, the worse the affliction: it has as many skulls as the potion's size, up to 3. Water heals you without giving you one.
- Water No affliction
- 1-skull potion 1 skull
- 2-skull potion 2 skulls
- 3-skull potion 3 skulls
With the Third Kidney skill from surgery, a 2-skull or 3-skull potion gives you one skull less.
Afflictions also come from:
- The Trainer: from the Legionnaire difficulty on, as its description says, training too hard can give you one.
- The Surgeon: some operations risk one, with a 1-in-3 chance of a 1-skull or a 3-skull affliction or an unknown one as their price, and an amputation always leaves one.
- Side jobs: fail one and the player who took it gets the affliction they were threatened with.
- The Owner, who on some nights can make one of you, or all of you, suffer an affliction.
- Clever Monkey, which starts you off with a random 2-skull one.
Levels and skulls
An affliction has up to 3 levels, and its level is the number of skulls it shows: one skull at level I, three at level III. The game calls the levels Minor, Moderate and Serious.
Get an affliction you already have and it goes up by the new one’s skulls instead, but never past its highest level. Each level has its own effect, and each affliction’s page lists them.
Curing afflictions
A cure takes skulls off an affliction, and once it has none left it’s gone.
You can be cured by:
- The Surgeon, whose operations can cure an affliction.
- The Merchant, whose Sewing Kit cures every player’s first affliction and whose Bandages cure everyone’s newest.
- Three skills, which take skulls off when you learn them: I've Had Worse, Just a Flesh Wound and Tis But a Scratch.






















































